Logging
Exceptions and error logging
At my current work I see an awful lot of code that looks like this:
public class ServiceA : IServiceA
{
private readonly ILogger _logger;
public ServiceA(ILogger logger)
{
_logger = logger;
}
public void DoIt()
{
try
{
// Do something...
}
catch(Exception e)
{
_logger.LogError(e);
throw;
}
}
}
At first blush this looks reasonable: it has constructor-based dependency injection, an abstraction, error logging… What could my issue be?